September 2022- August 2025
The objective of the project e-DIPLOMA is to develop e-learning at a higher level in a three-year research project, proposing the use of Augmented Reality/Virtual Reality, Artificial Intelligence (Machine Learning/Deep Learning), Interactive Technologies, chatbots and gamification in a new e-learning platform. -learning designed following a co-creation methodology.
The proposal addresses the evaluation of the benefits of these technologies, especially in experimental learning. The strengths and weaknesses of the current European e-learning ecosystem will be analyzed, which includes the main educational actors (teachers, students, families, course providers and policy makers) and their social relationships. In this way, e-DIPLOMA aims to demonstrate the usefulness of these technologies to support education and training systems, specifically in practical distance training, a type of learning that is present in all educational stages.